Crowned

A unique real-time strategy experience. Instead of directly controlling single units, the player is able to set up basic move orders by capturing and connecting checkpoints. There is no base-building, new units respawn automatically and constantly. Prepare yourself for massive battles with hundreds of soldiers.

  • Game prototype / bachelor diploma project at the University of Arts Zürich (ZHdK) 2010
  • 3D real-time strategy without base-building
  • No direct control over single units
  • Inspired by old and new “Sword & Sandals” movies
  • Winner “Rising Star” and runner-up for “Best Gameplay” at the Unity Awards 2010