Crowned

A unique real-time strategy game inspired by so called “Swords & Sandals” movies and everything Ray Harryhausen.

Instead of directly controlling single units or groups of units, players are only able to set up basic move orders by capturing and connecting checkpoints; huge burning swords monuments. Your brave soldiers then follow your orders blindly, with dedication and attitude, but of course with varying degrees of success.

There is no base-building, new units respawn automatically and constantly, resulting in massive battles with hundreds of soldiers.

  • Game prototype / bachelor diploma project at the University of Arts Zürich (ZHDK) / 2010
  • Created with Unity 3D
  • 3D real-time strategy without base-building
  • No direct control over single units
  • Winner “Rising Star” and runner-up for “Best Gameplay” at the Unity Awards 2010